TL;DR: Replay AI drastically speeds up Unity game UI creation by converting gameplay videos into functional UI code, enabling rapid prototyping and iteration.
Stop building UI from scratch. Every. Single. Time. You've meticulously crafted a game mechanic, recorded stunning gameplay, and now... you're stuck recreating the UI from memory or blurry screenshots. The traditional screenshot-to-code approach falls flat because it doesn't understand behavior. It just sees pixels. This is where Replay changes the game.
The Problem: UI Creation Bottleneck in Game Development#
Game development is an iterative process. Rapid prototyping is key. But UI creation often lags behind, becoming a significant bottleneck. Why?
- •Manual Recreation: Translating a mental image or gameplay recording into functional UI elements is time-consuming and error-prone.
- •Screenshot Limitations: Screenshots only capture the visual state, not the intent behind user interactions. This leads to incomplete or inaccurate UI reconstructions.
- •Constant Iteration: Game design evolves. UI needs to adapt. Manually updating UI elements after each iteration is a tedious task.
Traditional approaches, relying on screenshots and manual coding, simply can't keep pace. We need a solution that understands the flow of gameplay and translates it directly into functional UI.
Replay: Behavior-Driven UI Reconstruction for Unity#
Replay tackles the UI bottleneck head-on by analyzing video recordings of your gameplay. Instead of just seeing pixels, Replay uses its powerful Gemini-powered engine to understand how the UI is being used and reconstructs it as working code. This "Behavior-Driven Reconstruction" is a game-changer.
Key Benefits:#
- •Rapid Prototyping: Generate functional UI prototypes directly from gameplay videos in minutes, not hours.
- •Accurate Reconstruction: Replay understands user intent, resulting in more accurate and complete UI reconstructions compared to screenshot-based tools.
- •Iterative Design: Easily update UI elements by recording new gameplay and regenerating the code. No more manual tweaks after every iteration.
- •Cross-Platform Compatibility: Replay generates code compatible with Unity's UI system, ensuring seamless integration into your existing projects.
- •Reduced Development Time: Focus on gameplay mechanics and game design, not tedious UI coding.
How Replay Works:#
- •Record Gameplay: Capture a video of your game in action, showcasing the UI elements and interactions you want to recreate.
- •Upload to Replay: Upload the video to the Replay platform.
- •AI Analysis: Replay analyzes the video, identifying UI elements, user interactions, and the overall flow of the UI.
- •Code Generation: Replay generates clean, functional code for your UI, ready to be imported into your Unity project.
- •Integration: Import the generated code into Unity and customize it as needed.
Replay vs. Traditional Methods#
Let's compare Replay to traditional screenshot-to-code tools and manual UI creation:
| Feature | Manual UI Creation | Screenshot-to-Code | Replay |
|---|---|---|---|
| Input Source | Mental Image | Screenshots | Video Recording |
| Behavior Analysis | ❌ | Partial | ✅ (Understands user intent and interaction flow) |
| Accuracy | Low | Medium | High |
| Development Time | High | Medium | Low |
| Iteration Efficiency | Low | Medium | High (Easily update UI by recording new gameplay) |
| Code Quality | Variable | Variable | Consistent, well-structured code |
| Multi-Page Support | ❌ | ❌ | ✅ |
| Supabase Integration | ❌ | ❌ | ✅ (Easily connect to your Supabase backend for data-driven UI) |
As you can see, Replay offers significant advantages in terms of accuracy, development time, and iteration efficiency.
Speed Up Game UI Creation: A Practical Example#
Let's walk through a simplified example of using Replay to generate UI for a simple in-game menu.
Step 1: Record Gameplay#
Record a short video (30-60 seconds) of your game, showcasing the menu you want to recreate. Make sure the video clearly shows the UI elements, their layout, and how the user interacts with them (e.g., clicking buttons, scrolling through options).
Step 2: Upload to Replay#
Upload the video to the Replay platform. Replay will automatically analyze the video and identify the UI elements.
Step 3: Review and Customize#
Review the generated UI code within the Replay editor. You can adjust element positions, sizes, and styles as needed. Replay supports style injection, allowing you to apply your existing CSS themes to the generated UI.
Step 4: Export and Integrate into Unity#
Export the generated code as a Unity package and import it into your Unity project.
Step 5: Connect to Game Logic#
Connect the generated UI elements to your game logic. For example, you can attach event listeners to buttons to trigger specific actions in your game.
typescript// Example: Connecting a button to a function in Unity (C#) using UnityEngine; using UnityEngine.UI; public class MenuButton : MonoBehaviour { public Button myButton; void Start() { myButton.onClick.AddListener(TaskOnClick); } void TaskOnClick() { Debug.Log("Button clicked!"); // Add your game logic here } }
💡 Pro Tip: Record multiple variations of the UI interaction to help Replay understand different states and edge cases.
Advanced Features for Game Developers#
Replay offers several advanced features that are particularly useful for game developers:
- •Multi-Page Generation: Replay can generate UI for multi-page menus and complex UI flows. Simply record a video that demonstrates the entire flow, and Replay will handle the rest.
- •Supabase Integration: Connect your UI to your Supabase backend for dynamic data loading and real-time updates. This is particularly useful for displaying player stats, leaderboards, and other data-driven UI elements.
- •Style Injection: Apply your existing CSS themes to the generated UI, ensuring a consistent look and feel across your game.
typescript// Example: Fetching data from Supabase and updating UI elements import { createClient } from '@supabase/supabase-js'; const supabaseUrl = 'YOUR_SUPABASE_URL'; const supabaseKey = 'YOUR_SUPABASE_ANON_KEY'; const supabase = createClient(supabaseUrl, supabaseKey); const fetchPlayerData = async () => { const { data, error } = await supabase .from('players') .select('*') .eq('id', 1); // Replace with the actual player ID if (error) { console.error('Error fetching player data:', error); return; } // Update UI elements with player data const playerNameElement = document.getElementById('player-name'); if (playerNameElement) { playerNameElement.textContent = data[0].name; } const playerScoreElement = document.getElementById('player-score'); if (playerScoreElement) { playerScoreElement.textContent = data[0].score; } }; fetchPlayerData();
📝 Note: Remember to replace
andtextYOUR_SUPABASE_URLwith your actual Supabase credentials.textYOUR_SUPABASE_ANON_KEY
⚠️ Warning: Always handle API keys securely and avoid exposing them directly in your client-side code. Consider using environment variables or a secure configuration management system.
Product Flow Maps#
Replay automatically generates product flow maps from your videos, giving you a clear visual representation of the user journey through your game's UI. This is invaluable for identifying potential bottlenecks and areas for improvement in your UI design.
Frequently Asked Questions#
Is Replay free to use?#
Replay offers a free tier with limited usage. Paid plans are available for higher usage and access to advanced features.
How is Replay different from v0.dev?#
While v0.dev is a powerful AI code generation tool, it primarily focuses on generating code from text prompts or design mockups. Replay, on the other hand, analyzes video recordings of user interactions to reconstruct UI, offering a more accurate and behavior-driven approach. Replay understands the flow of the UI, not just the static visual representation.
What game engines does Replay support?#
Currently, Replay primarily supports Unity. Support for other game engines is planned for future releases.
What types of UI can Replay generate?#
Replay can generate a wide variety of UI elements, including menus, buttons, text fields, sliders, and more. It can also handle complex UI layouts and interactions.
Ready to try behavior-driven code generation? Get started with Replay - transform any video into working code in seconds.