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January 5, 20266 min readReplay vs Figma

Replay vs Figma Plugins: Does UI fidelity increase using code analysis?

R
Replay Team
Developer Advocates

TL;DR: Replay leverages video analysis and behavior-driven reconstruction to generate higher-fidelity UI code compared to Figma plugins that rely solely on static design files.

Figma plugins are great for generating code from designs, but they’re fundamentally limited. They can only "see" the final design, missing the crucial context of how a user interacts with the interface. This often leads to code that's visually similar but functionally incomplete or incorrect. Replay changes the game by analyzing video of user interactions, capturing the nuances of behavior and intent to produce more accurate and functional code.

The Fidelity Gap: Design vs. Behavior#

The core issue is the disconnect between static design and dynamic user behavior. A button in Figma might look perfect, but what happens when it's clicked? What state changes occur? Figma plugins can't inherently know this. They can infer some interactions based on design connections (e.g., linking a button to another screen), but this is a pale imitation of real user behavior.

Replay, on the other hand, uses "Behavior-Driven Reconstruction." It treats the video as the source of truth, analyzing every click, scroll, and form submission to understand the underlying logic and state management. This allows Replay to generate code that not only looks right but also behaves right.

Example: Handling Form Validation#

Consider a simple form with email validation. A Figma plugin might generate the basic HTML structure and styling.

html
<form> <label for="email">Email:</label> <input type="email" id="email" name="email"> <button type="submit">Submit</button> </form>

However, the plugin wouldn't know how the validation should work or what error messages to display. It relies on the developer to manually add the JavaScript logic.

With Replay, the video captures the user entering invalid email addresses and the corresponding error messages appearing. Replay then generates code that includes the validation logic:

typescript
const validateEmail = (email: string): boolean => { const regex = /^[^\s@]+@[^\s@]+\.[^\s@]+$/; return regex.test(email); }; const handleSubmit = (event: React.FormEvent<HTMLFormElement>) => { event.preventDefault(); const emailInput = document.getElementById("email") as HTMLInputElement; const email = emailInput.value; if (!validateEmail(email)) { alert("Please enter a valid email address."); return; } // Submit the form console.log("Form submitted with email:", email); };

This highlights a key difference: Replay doesn't just generate the visual elements; it reconstructs the behavior associated with them.

Multi-Page Generation and Product Flow Maps#

Figma plugins are typically limited to generating code for a single page or component at a time. Replay excels at multi-page generation, understanding the flow between different screens and how data is passed between them. It can even generate a "Product Flow Map," visualizing the user journey and the relationships between different parts of the application. This provides a high-level overview of the application's architecture and makes it easier to understand and maintain the generated code.

Comparison: Replay vs. Figma Plugins#

Here’s a detailed comparison of Replay and Figma plugins:

FeatureFigma PluginsReplay
Input SourceStatic Design FilesVideo Recordings
Behavior Analysis
Multi-Page GenerationLimited
State Management
Validation Logic
Product Flow Mapping
Supabase IntegrationRequires Custom Plugins
Style InjectionLimited
Fidelity of InteractionLowHigh

💡 Pro Tip: When recording your video for Replay, be sure to clearly demonstrate all possible user interactions and edge cases. The more comprehensive your video, the more accurate and complete the generated code will be.

Addressing Common Concerns#

Some might argue that video analysis is inherently less precise than working with structured design data. While this is true to some extent, Replay's advanced algorithms and machine learning models compensate for this. Furthermore, the added context of user behavior often outweighs the potential for minor visual inaccuracies.

Another concern is the time it takes to record and process videos. However, Replay is designed to be fast and efficient, and the time saved by automatically generating functional code often outweighs the initial recording time.

⚠️ Warning: The quality of the generated code is directly proportional to the quality of the video recording. Ensure the video is clear, well-lit, and captures all relevant user interactions.

Step-by-Step Guide to Using Replay#

Here’s a simplified example of how to use Replay:

Step 1: Record Your Video#

Record a video of yourself interacting with the UI you want to reconstruct. Be sure to demonstrate all the key features and interactions.

Step 2: Upload to Replay#

Upload the video to the Replay platform.

Step 3: Review and Refine#

Review the generated code and make any necessary adjustments. Replay provides a user-friendly interface for editing and refining the code.

Step 4: Integrate with Your Project#

Integrate the generated code into your existing project. Replay supports a variety of frameworks and technologies.

📝 Note: Replay also allows for style injection, letting you add custom CSS or integrate with your existing design system to ensure visual consistency.

Code Example: Replay-Generated Component#

This example demonstrates how Replay can generate a React component from a video recording:

typescript
import React, { useState } from 'react'; interface Props { initialCount: number; } const Counter: React.FC<Props> = ({ initialCount }) => { const [count, setCount] = useState(initialCount); const increment = () => { setCount(count + 1); }; const decrement = () => { setCount(count - 1); }; return ( <div> <p>Count: {count}</p> <button onClick={increment}>Increment</button> <button onClick={decrement}>Decrement</button> </div> ); }; export default Counter;

This code was generated directly from a video of a user interacting with a simple counter application. The component includes state management (using

text
useState
) and event handlers for incrementing and decrementing the count. A Figma plugin could create the basic button structure, but would not know the underlying logic for the counter.

Frequently Asked Questions#

Is Replay free to use?#

Replay offers a free tier with limited features and usage. Paid plans are available for more advanced features and higher usage limits. Check the Replay pricing page for the latest details.

How is Replay different from v0.dev?#

While both aim to generate code, v0.dev relies on AI models trained on existing codebases and design patterns. Replay, on the other hand, reconstructs UI directly from video, focusing on capturing user behavior and intent. This leads to more accurate and functional code, especially for complex interactions and workflows. Replay focuses on reconstruction while v0 focuses on generation.

What frameworks and technologies does Replay support?#

Replay supports a wide range of frameworks and technologies, including React, Vue.js, Angular, HTML, CSS, JavaScript, and TypeScript. It also integrates with Supabase for backend functionality.


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